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1992/94 Moxy Turner Entertainment / Cartoon Network
MOXY was televisions first full body and fully expressive CGI motion-capture performance animation character.
Co-creator and Creative Director of the team that developed this award-winning proprietary methodology for real-time motion capture production through ensemble performance combining the techniques of computer graphics, animation and theatrical elements.
Computer Graphics character modeling (SoftImage) with motion capture (FastTrack/Polhemus) translated by performance animation software (Alive!), with additional puppeteering (Strata Systems Devices) and rendered (SGI four processor ONYX/RE) both in real-time for live performances and laid-off and combined with live action, graphics and animation for broadcast as series.
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